Choosing your War Band
SAGA games are nominally 6 points a side, though 4 points a side are recommended for new players. With each point the player can purchase 4 elite models, 8 warrior models or 12 levy models. Refer to the table below for a summary of the abilities of each type of model.
|
Elite |
Warrior |
Levy |
Number models/point |
4 |
8 |
12 |
Generate saga dice |
Y |
Y |
Y |
Armour (hit on) |
5 |
4 |
3* |
Fatigue limit |
3 |
3 |
3 |
Melee attacks/model |
2 |
1 |
1/3 |
Melee attacks/point |
8 |
8 |
4 |
Missile attacks/model |
1 |
1/2 |
1/2 |
Missile attacks/point |
4 |
4 |
6 |
Shooting save | 4+ | 4+ | 4+ |
Melee save | 5+ | 5+ | 5+ |
Note that Levies normally have missile weapons and the Armour 3 and attacks/model of 1/3 is based on them having missile weapons.
Warrior units require at least 4 models to generate Saga dice. Levy units require at least 6 models to generate Saga dice.
Troops that are mounted or equipped with missile weapons or heavy weapons can never close ranks.
Bows, slings |
12" range |
|
Crossbows |
12" range |
Reduce owning players armour by 1. +1 bonus on attack dice for
shooting Crossbows cannot resolve two consecutive shooting activations in the same turn. |
Javelins |
6" range |
After a movement activation get free shooting activation that does not generate fatigue. Javelins give +1 on all attack dice in melee if the unit charged |
Composite Bows |
6" range |
Before or after activation get free shooting activation that does not generate fatigue. Composite bows cannot resolve two shooting activations consecutively. |
|
||
Heavy Weapons |
reduce owning players armour by 1 in melee. +1 on all attack dice in melee. | |
|
||
Infantry |
6" move |
Must move in straight line up to 6" |
Mounted |
12" move |
Can move exactly 6" in straight line then turn, and move up to 6" in straight line |
As you deploy the models you must organise them as units. A unit must be between 4 and 12 models of a single type. Thus you could 1 have point of Levies and make 2 units of 6 models, or could have 3 points of Elite and make one unit of 12 models. The equipment is chosen at deployment, and all models in a unit must have the same equipment. For example, with 1 point of Levy you could have two units of 6 levy models, one with javelins and one with bows (assuming your faction allowed this equipment).
The previous version of this page, for SAGA v1, can be found here.