ADLG Armies & Models - Rome vs Parthia

Models for the wars between Rome and Parthia and Rome

83 - Triumvirate Roman

Using my existing Punic Republican Romans I have the basis for a Triumvirate Roman army, the army of Julius Caesar and Mark Antony

105 - 25 BC.  Plain, Mountain, Forest.  Command +5

Troop Type Pts Units Figures Models
 Roman, Gallic, Greek or Spanish horsemen *
  Medium cavalry
  Heavy cavalry (max 2)

7
9
1 - 4 12 WE-RP01 Roman Cavalry
 German horsemen *
  Medium cavalry (elite)
9 12  
 Numidians, Illyrian or Spanish
 Light cavalry javelin
6 0 - 3 6 WE-NU01 Numidian Light Cavalry
WE-TH03 Illyrian Cavalry
 Syrian horse archers
 Light cavalry bow
6 0 - 1 2  
 Legionaries *
 Heavy swordsmen armour impact
 Upgrade to elite
 Downgrade to mediocre

11
+2
-2
4 - 16 128 WE-RC02 Later Republican Legionarii, pilum
WE-RC03 Later Republican Legionarii, swords
 Spanish Scutarii
 Medium swordsmen impetuous

6
0 - 3 18  
 Greek or Illyrian thureophoroi
 Medium spearmen

7
18  
 Thracians or Ligurians
 Medium swordsmen 
 Medium swordsmen 2HW
 Javelinmen

6
7
7

18
18
18
 
 Gladiators
 Medium swordsmen
 Heavy swordsmen

6
8
0 - 2
12
16
 
 Elephants (if no Numidian allies)
 Elephant mediocre
10 0 - 1 1  
 Germans, Greeks or Numidians
 Light infantry javelin
4 0 - 3 6  
 Cretan archers
 Light infantry bow elite
5 0 - 2 4 WE-RC05 Later Republican Cretans & Balearics
 Greeks, Numidians or Gauls
 Light infantry bow
 Light infantry sling
4 0 - 3 6  
  Heavy artillery 10 0 - 1    
 Fortifications
 Obstacles 
1
0 - 8    
  Fortified Camp 6 0 - 1    

102 - Parthian

250 BC - 224 AD.  Plain, Steppe.  Command +3

Troop Type Pts Units Figures Models
 Cataphracts *
  Cataphract
  Upgrade to elite (max 4)

12
+2
2 - 8 24 WE-PA01 Parthian Cataphracts
 Replace some cataphracts
 Cataphract camelry

13

0 - 2

6
WE-PA03 Parthian Cataphract Camels
 Horse archers *
 Light cavalry bow
 Light cavalry bow elite (max 2)
 Medium cavalry bow (max 8)

6
7
9
6 - 24
48
4
24
WE-PA02 Parthian Horse Archers
 Greek Militia
 Heavy spearmen mediocre

6

0 - 4

32
 
 Hill tribesmen
 Medium swordsmen
 Javelinmen
 Downgrade to mediocre

6
7
-2

0 - 2

12
 
  Light infantry bow
4 0 - 2 4  
  Light infantry sling 4 0 - 2 4  
  Light infantry javelin 4 0 - 2 4  
 

71 - Armenian allies

Both the Triumvirate Romans and the Parthians (after 127 BC) can take Armenian allies.  The table below shows the quantities available for allied contingents in the 127 BC - 25 AD period.

Troop Type Pts Units Figures Models
 Nobles (from 204 BC to 244 AD) *
  Cataphract
  Upgrade to elite (max 2)

12
+2
1 - 4 12 WE-PA04 Armenian Cataphracts
 Horse archers *
 Light cavalry bow
 Medium cavalry bow (max 2)

6
9
2 - 6
12
6
WE-PA02 Parthian Horse Archers
  Georgians or Albanians
  Heavy cavalry impetuous

9

0 - 1

3
 
  Javelinmen  7 0 - 4 20 WE-PA07 Armenian Javelinmen
  Bowmen
  Downgrade to mediocre 
7
-2
1 - 3 9 WE-PA06 Armenian Skirmishers
  Light infantry bow  4 6 WE-PA06 Armenian Skirmishers
  Albanians
  Light infantry sling
  Light infantry javelin

4
4
0 - 2
4
4

WE-PA06 Armenian Skirmishers
WE-PA07 Armenian Javelinmen

 

Unit Summary

 Troops Cat Pr Co  Basic factors and modifiers
 Light infantry LI 1 2  0 vs all
 Destroyed in open by LMI, MI, HI, Cv, Ct, HCh and Kn.
 Javelinmen LMI 1 3  +1 vs LI, LH, El and SCh. Javelin
 Bowmen,
 Crossbowmen
LMI 0 3  +1 vs LI and LH.  +1 in first phase vs mounted if receive charge
 Medium swordsmen MI 1 3  +1 vs all except Ct, HCh, Kn
 Medium spearmen MI 1 3  +1 vs all except Ct, HCh, Kn
 Cancels impact of Mounted, +1 in 1st round vs Mounted (except El)
 Heavy swordsmen HI 1 4  +2 vs LMI in open or vs LH
 otherwise +1 vs all
 Heavy spearmen HI 1 4  +2 vs LMI in open or vs LH
 otherwise +1 vs all
 Cancels impact of Mounted, +1 in 1st round vs Mounted (except El)
 Pikemen HI 1 4  +2 vs all
 Cancels impact of Mounted, +1 in 1st round vs Mounted (except El)
 Light cavalry
 Light camelry
LH 1 2  +1 vs. LI if LI is in open terrain
 Medium cavalry
 Light chariots
 Medium camelry
Cv 0 3  +1 vs. Mounted, LI, LMI, MI, Levies
 +1 vs. HI if attacking flank or rear.
 Add +1 in first phase vs. LMI and medium swordsmen except if cavalry already has impact or is penalised by terrain
 Heavy Cavalry Cv 1 3  Same as medium cavalry + armour
 Cataphracts Kn 2 3  +2 vs LMI and LH
 +1 vs all except WWg
 Impact vs all except knights, heavy armour
 Elephants El 0 3  +2 vs. Mounted and +1 vs. Foot
 Impact except vs LI, LH and Javelinmen

Melee modifiers for terrain

 Troops Open Rough Difficult
 Light Cavalry 5 4 2
 Medium and Heavy Cavalry 4 3 1
 Light Chariots, Scythed Chariots 4 2 -
 Elephants 3 3 1
 Knights 3 2 1
 Heavy Chariots, Cataphracts 3 1 -
 Light Infantry 3 3 3
 Medium Infantry 3 3 2
 Heavy Infantry 2 2 1
 War Wagon, mobile Artillery 2 1 -

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