Carthage vs Roman Republic
The normal points limit for an ADLG game is 200 pts and the army lists are written for this size game. However, there are also rules for reduced format (100 pts) or big battles (300 pts) games. Given below are the army lists for the Romans and Carthaginians at these difference point levels.
275 - 103 BC. Plain, Mountain. Command +4
Troop Type | Pts | 200 pts | 100 pts | 300 pts |
Roman and Gallic horsemen * Medium cavalry Heavy cavalry Upgrade to elite (max 1) |
7 9 +2 |
0 - 3 |
0 - 2 (max 1) |
0 - 4 (max 1) |
Hastati and Principes * Heavy swordsmen impact Add armour (all or none) Upgrade to elite (max 4) |
9 +2 +2 |
4 - 12 | 2 - 6 | 6 - 18 |
Triarii Heavy spearmen armour elite |
12 | 1 - 3 | 1 - 2 | 1 - 4 |
Velites Light infantry javelin Upgrade to elite (max 2) |
4 +1 |
2 - 6 | 1 - 3 | 3 - 9 |
Fortified camp | 6 | 1 | 1 | 1 |
Newly recruited legions | ||||
Replace some Hastati and Principes Heavy swordsmen impact mediocre Add armour (all or none) |
7 +2 |
0 - 8 | 0 - 4 | 0 - 12 |
Replace some Triarii Heavy spearmen armour Downgrade to mediocre |
10 -2 |
0 - 2 | 0 - 1 | 0 - 3 |
Replace some Velites Light infantry javelin |
4 | 0 - 4 | 0 - 2 | 0 - 6 |
Auxiliary troops | ||||
Numidians or Illyrian horsemen Light cavalry javelin |
6 | 0 - 2 | 0 - 1 | 0 - 3 |
Italian allies : Extraordinarii Medium swordsmen elite Add armour (all or none) |
9 +2 |
0 - 2 | 0 - 1 | 0 - 3 |
Other Italian allies Medium swordsmen Downgrade to mediocre |
7 -2 |
0 - 4 | 0 - 2 | 0 - 6 |
Only from 202 BC Elephant mediocre |
10 | 0 - 1 | 0 - 1 | 0 - 1 |
Cretan archers Light infantry bow elite |
5 | 0 - 2 | 0 - 1 | 0 - 3 |
Syracusan slingers Light infantry sling |
4 | |||
Other auxiliaries | ||||
Gallic warriors Medium swordsmen impetuous Heavy swordsmen impetuous |
7 8 |
0 - 2 | 0 - 1 | 0 - 3 |
Spanish Scutarii Medium swordsmen impetuous |
7 |
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Greek or Illyrian thureophoroi Medium spearmen |
7 |
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Ligurians Javelinmen Medium swordsmen |
7 |
275 - 146 BC. Plain. Command +5
Troop Type | Pts | 200 pts | 100 pts | 300 pts |
Punic, Gallic or Spanish cavalry * Medium cavalry Heavy cavalry (max 2) Upgrade to elite |
7 9 +2 |
0 - 6 |
0 - 3 (max 1 Hv Cav) |
0 - 9 (max 3 Hv Cav) |
Numidians or Spanish * Light cavalry javelin Upgrade to elite (max 2) |
6 +1 |
2 - 6 | 1 - 3 | 3 - 9 |
African Spearmen Heavy spearmen |
8 | 2 - 6 | 1 - 3 | 3 - 9 |
Militia Medium spearmen mediocre |
5 | 0 - 6 | 0 - 3 | 0 - 9 |
Spanish Scutarii Medium swordsmen impetuous Medium swordsmen impact |
7 8 |
0 - 2 | 0 - 1 | 0 - 3 |
Gallic warriors Medium swordsmen impetuous Heavy swordsmen impetuous |
7 8 |
0 - 6 | 0 - 3 | 0 - 9 |
Ligurians Javelinmen Medium swordsmen |
7 | 0 - 3 | 0 - 2 | 0 - 4 |
Elephant mediocre | 10 | 0 - 3 | 0 - 2 | 0 - 4 |
Balearic slingers Light infantry sling elite |
5 | 0 - 4 | 0 - 2 | 0 - 6 |
Numidians, Libyans or Spanish Light infantry javelin Upgrade to elite |
4 +1 |
2 - 6 | 1 - 3 | 3 - 9 |
Heavy artillery | 10 | 0 - 1 | 0 - 1 | 0 - 1 |
Fortified camp | 6 | 0 - 1 | 0 - 1 | 0 - 1 |
From 235 to 201 BC | ||||
Celtiberian scutarii Heavy swordsmen impetuous |
8 | 0 - 2 | 0 - 1 | 0 - 3 |
Hannibal in Italy from 216 to 203 BC Limit of 1 elephant |
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Replace all African spearmen Heavy spearmen armour elite |
12 | 2 - 4 | 1 - 2 | 3 - 6 |
Replace all Gallic warriors Medium swordsmen impact Heavy swordsmen impact |
8 9 |
All (0 - 6) |
All (0 - 9) |
All (0 - 9) |
Replace all Campanians and Italians Heavy swordsmen impact Add armour (all or none) |
9 +2 |
0 - 2 | 0 - 1 | 0 - 3 |
Troops | Cat | Pr | Co | Basic factors and modifiers |
Medium cavalry / camelry Light chariots |
Cv | 0 | 3 | +1 vs. Mounted, LI, LMI, MI, Levies +1 vs. HI if attacking flank or rear. Add +1 in first phase vs. MI except if cavalry already has impact |
Heavy Cavalry | Cv | 1 | 3 | Same as medium cavalry + armour |
Cataphracts | Kn | 2 | 3 | +2 vs LMI and LH +1 vs all except WWg Impact vs foot, heavy armour |
Light Cavalry / Camelry | LH | 1 | 2 | +1 vs. LI if LI is in open terrain |
Elephants | El | 0 | 3 | +2 vs. Mounted and +1 vs. Foot Impact except vs LI, LH and Javelinmen |
Heavy spearmen | HI | 1 | 4 | +2 vs LMI in open or vs LH otherwise +1 vs all Impact vs Mounted except El |
Medium spearmen | MI | 1 | 3 | +1 vs all except Kn Impact vs Mounted except El |
Pikemen | HI | 1 | 4 | +2 vs all Impact vs Mounted except El |
Heavy swordsmen | HI | 1 | 4 | +2 vs LMI in open or vs LH otherwise +1 vs all |
Medium swordsmen | MI | 1 | 3 | +1 vs all except Kn |
Javelinmen | LMI | 1 | 3 | +1 vs LI, LH, El and SCh. Javelin |
Light infantry | LI | 1 | 2 | Destroyed in open by LMI, MI, HI, Cv, Kn. Otherwise 0 vs all enemies |
Melee modifiers for terrain
Troops | Open | Rough | Difficult |
Light Cavalry | 5 | 4 | 2 |
Medium and Heavy Cavalry | 4 | 3 | 1 |
Light Chariots, Scythed Chariots | 4 | 2 | - |
Elephants | 3 | 3 | 1 |
Knights | 3 | 2 | 1 |
Heavy Chariots, Cataphracts | 3 | 1 | - |
Light Infantry | 3 | 3 | 3 |
Medium Infantry | 3 | 3 | 2 |
Heavy Infantry | 2 | 2 | 1 |
War Wagon, mobile Artillery | 2 | 1 | - |